Final Version of Genesis

I completed this about two months ago but had been taking a break over the winter holiday and didn’t get around to posting it up here.

 

 

Studio 1 Final from James Littlejohn on Vimeo.

Class 19

Almost done!

Genesis Class 19 from James Littlejohn on Vimeo.

I showed this to my class monday and got good feedback and constructive criticism. Right now I’m working on perfecting the final version which should be done in a few hours.

Nebula Week 8

Nebula Week 8 from James Littlejohn on Vimeo.

This is a Test of the first third of my project as of week 8. It was actually done a few days ago but I only just now put it up online. The major changes are the addition of sparse gas coming off the nebula and a foreground structure to give the scene a better sense of depth.

Genesis Stars and Point Clouds


Basically the stars are a particle system that is rendered out into a point cloud to be used to light the smoke. Previously I was trying to accomplish this by instancing lights on each point. The point clouds are a little bit more complicated to set up( I had to write some VEX code) but they render much faster. Also since I can use the point clouds as the star geometry they have no real downside to my project size for the renderfarm.

The image above is composited from four passes, Nebual, Nebula Pointcloud, Background, and Stars. Later I might post a explanation of my compositing since there are some cool things going on like RGB lighting.

Genesis Nebula Sim Test

Nebula to Human Test from James Littlejohn on Vimeo.

This is a new test I did for the transformation of the nebula into a woman. to get the attract fluid system to work I had to forget about using an UpRes simulation and just increase the number of divisions in the smoke container to 100. Also it is now using an Animated target but the target is not moving fast enough to really notice it.

Genesis Midterm Rendering

Genesis Midterm from James Littlejohn on Vimeo.

This is my midterm prototype of my Studio 1 project. I still need to implement the stars, add some more foreground nebula shapes. and change the pose of the woman at the end.

Genesis Previs

Genesis Previs from James Littlejohn on Vimeo.

This is a PreVis for my Studio 1 project. The idea is that the camera dollys into the nebula, sees the formation of bones and then dollys out to see the whole body finally take form. Originally this was going to be multiple shots but as I was doing the PreVis I realized that doing one continuous shot would be the best way to present the idea. Having multiple shots just felt like it would confuse the viewer.

Nebula Effect Prototype

Nebula Animation Test from James Littlejohn on Vimeo.

This is a test for my Studio 1 project. The motion for the stars is weird but otherwise I think this is similar to what the final nebula effect will look like.

Human Model For Genesis Project

I have chosen my human model for this project. I made it using Make Human which is a really cool open source program to create human models.


Genesis Storyboards

These are my storyboards for my Studio 1 project.





Dolly in to budding nebula



Nebula cloud buds off from main structure and starts to condense, sending off hot streams of plasma in the process.


Close up of nebula. Clouds of gas condense into femur and then into the shape of a thigh.


Cut back to full shot of nebula. The nebula finally becomes a human figure.

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